Month: May 2016

A tool which realizes the need of the collaborative environment

Integrator is a system that connects various kinds of sub-systems or you can say devices together. Content Integration encompasses the philosophy, theories, practices, and tools around the re-use and adaption of content from our core repository into other uses and channels, or vice-versa: the creation and ingestion of content from other channels into our core repository. Content Integrator is a system which enables this integration. Contents created are supposed to be stored in some repository, which is kind of a delivery channel.  From there, the content moves between systems, applications...
Continue Reading....

Why Elearning has a promising future?

While Einstein’s words may have been intended in good humor, they aptly reflect the fact that effective education is constant and always evolving. In fact, the face of education has experienced a sea change over the decades. Once characterized by the traditional classroom model, education has metamorphosed into learning that is instant, online, self-driven and on the go. The journey of education in India, too, has been dotted with innumerable milestones—the most recent among these is e-learning. The rapid increase in internet connectivity has been an important catalyst for the growth of e-l...
Continue Reading....

CHALLENGES TO EMPLOYEE MANAGEMENT IN RETAIL ORGANIZATIONS

Concerns have been expressed for many years about the workforce lacking relevant skills that businesses require to compete effectively in global markets. Steps have been taken in order to improve the training systems, including creation of new training routes for young people. Yet despite the introduction of a plethora of government interventions over the last 20 years, the same arguments continue to be made. Globally, over half (54 percent) of the retail workforce is based in sales and customer service related occupations, which includes sales and retail assistants, retail cashiers and che...
Continue Reading....

The right Analytics behind an effective learning

Education is coming out of the closed classrooms and crossing all physical barriers to empower hard to reach learners in the form of eLearning. E-learning is the new face of learning and is being practiced in various industries at different levels, be it for learning various resources, training employees and assessing the progress of company’s work force by the managers. But still, every company is not getting benefited by its practice in the same way. Let us look at the dollar expenditure on E-learning:           So, the amount is uniformly getti...
Continue Reading....

Employee Training now gets Gamified

E-learning has been adapted by a large no of industries and organizations and has been approved as a very effective system not only for learning, but for the purpose of assessment and feedback also. So, it is time now to look forward to the future holds for the world of e-learning. Gamification is a major one of them. It has been followed in some industries and is said to bring life in online learning. Before moving with the benefits this has, let us peep into some Gamification statistics and facts.                                 Gamification strikes in different organizations The Gam...
Continue Reading....

Go Sales app: an information archive for your sales workforce

It seems self evident that companies should focus on satisfying their customers. Satisfied customers usually return and buy more, they tell other people about their experiences, and they may well pay a premium for the privilege of doing business with a supplier they trust. Statistics show that: COST of Retaining a customer = 1/10th of the COST of finding a new one Few days before, I was in a meeting with a group of retail managers. We were casually discussing about the market scenario. But, our discussion gradually got carried away towards the inability of their workforce of handling all...
Continue Reading....

Adopting Blended learning in a cost-effective way

Blended learning also referred to as “Mixed Mode instruction” is an integration of purely face to face and online learning and is more effective than adopting either of them individually. It is a prominent trend in corporate training that has implications for distributed learning across a range of venues and constituents. It allows for an effective guidance from the teachers along with the individualized attention for all the learners which does not seem to be possible in only classroom learning. Some organizations define Blended learning where 30-70 % of the instruction is delivered online...
Continue Reading....

How are Organization’s growth and employee performance interdependent

Successful implementation of any organization’s goals & objectives depends largely upon the performance of its employees. Without them, machines can’t be run. From top management to labour, all have their roles to play at their own levels. Thus, in order to run any task in an organization successfully, it is required to maintain an internal management system. EPMS (Employee Performance Management system) forms a main component of the whole internal management system. This is one of the major elements which can affect company’s growth rates. Also, this is a reason because of which an organi...
Continue Reading....

A systematic connection between Instruction Design and Learning

Over the years, trends have estimated the influence of instruction design on learning. Instructional design refers to the experiences which make the acquisition of knowledge and skill more efficient, effective, and appealing.  It is a whole process which consists broadly of determining the state and needs of the learner, defining the end goal of instruction, and creating some "intervention" to assist in the transition. Things it includes primarily are: Frequent questionnaires; Self- paced learning, immediate feedback and continuous assessments. It also leads to virtual workplaces, social le...
Continue Reading....

Can we see M-learning as the learning platform for Gen-z

M-learning or mobile learning as stated by “Google” is defined as "learning across multiple contexts, through social and content interactions, using personal electronic devices. Speaking in lay-man language, it refers to accessing learning resources or training assessments in mobile devices, like your tablets, smartphones, notebooks and handheld computers. Obviously it is portable, flexible model of learning and has been convenient for the users too.   So how is this possibly the world of e-learning for the Gen-Z?  I  here would initially like  to answer this question from  the ...
Continue Reading....